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"Pulls you to him on attack. Has a penchant for theatrics (mostly making enemy SENSOs disappear).

Phantasmo

Overview[ | ]

Phantasmo is the third SENSO, available in Riverfall Rise.

In combat[ | ]

Phantasmo is an entrenched, ranged unit that can pull enemies out of position. When he attacks, the enemy is teleported to the closest tile that is not occupied to Phantasmo in that direction. Phantasmo with teleport armored units even if their armor blocks the damage. Phantasmo excels at displacing enemies and pulling them into the line of fire.

Achievements[ | ]

Phantasmo's achievement is:

Pull an enemy from maximum range with PHANTASMO.

Tips[ | ]

If you use Phantasmo, you should already be pulling enemies, which is Phantasmo's main purpose. Keeping Phantasmo in the back and your enemies close helps.

Statistics[ | ]

At tournament standard[ | ]

Phantasmo has 341 health and 79 damage at level 3, killing these troops in one hit, ignoring armor or evasion:

SaboteurFile:Sapper.PNGFile:Cat.png

All levels[ | ]

Level Health Health Damage Damage Entrenched Movement Entrenched Range Range Combo Combo charge
1 298 69 2 2-4 3
2 319 74 2 2-4 3
3 341 79 2 2-4 3
4 365 84 2 2-4 3
5 390 90 2 2-4 3
6 418 96 2 2-4 3
7 447 103 2 2-4 3
8 479 110 2 2-4 3
9 512 118 2 2-4 3
10 548 126 2 2-4 3
11 586 135 2 2-4 3

Trivia[ | ]

  • Phantasmo is seen as the game's main antagonist, appearing in the tutorial and in puzzles.
  • In The Amazing Phantasmo, a level 99 Super Phantasmo is found. This version of Phantasmo has higher damage, range, and isn't entrenched.

History[ | ]

  • On December 7, 2016, Phantasmo's name was changed from Archmage to Phantasmo.
  • On October 19, 2017, Phantasmo's achievement was changed from "destroy units" to "pull enemies."
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