"Gets a bonus action on kill. Reading 'The Three Little Pigs' gets her going."
Reaper is a medium damage unit that gains an extra action if she kills an enemy. Note that this bonus action does not have to be taken right away; other units can be expended before Reaper acts again. Reaper's bonus action can be used for many things: moving back to safety, getting another kill, or repositioning. Reaper's single stack of armor gives her an extra bit of survivability. Reaper is a flexible unit, able to dominate the battlefield, but only if she can get kills.
Reaper's achievement is:
Chain kill two enemies in one turn with REAPER.
In order for this achievement to work, you must have two enemies that are close enough for Reaper to move between them and at low health, for Reaper to kill both of them. An example is when the frontline tanks are at low health, letting Reaper kill both the tank and backline.
At tournament standard
- Reaper had its color palette changed from green to a navy and red.
Reaper has not received any major changes yet.